Mousey Road was the first game I ever worked on. It’s inspired by Crossy Road because we wanted to make something fun and a little challenging — the kind of game that gets addictive fast. That was the idea from the start. The goal is to reach the other side of the map without getting hit by cars. If you do get hit, you go back to the start. So far, it’s been my favorite project. It was my first game, and it was a lot of fun to make because we had the freedom to build whatever we wanted. I also made it with a friend, which made the whole thing even better.
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